1981 Atari Tempest Upright Arcade Machine

1981 Atari Tempest Upright Arcade Machine
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1981 Atari Tempest Upright Arcade Machine
Location: Las Vegas, NV
Serial Number: 03718
Monitor: Wells Gardner WG6100
Size D x W x H: 31 7/8" x 25 1/4" x 69"
Weight: 240 lbs
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This early serial number game is a project and being sold as is, but mostly a cleaning project (I did wipe it down and vacuum it out). I'll list the things below that I would do to it before turning it on. It is 100% all original except the tube at some point come out of a Space Duel and has very little burn on it, BUT does NOT have the Tempest burn hole in the middle which is a very good thing.

Electronic Needs: The game PCBs look ok, but I would do a cap kit because some caps look dirty and with that said, maybe it's just dirt and they are OK. The A/R board I would do a complete rebuild on, just because. The monitor I would do a full overhaul on and add the Low Voltage kit. The spinner needs a cleaning. That should be about all for the electronics. However if it where me: I would pull the wiring harness out and put it in the dish washer and then inspect it afterwards, just because that me.

Cosmetics: The lower left side of the cabinet has water swelling and at some point would need some wood repair (easy cut it out and place a new piece of wood and all new side art). The front has some vinyl peeling, not too sure what that would need, but the wood should be ok. However if it where me: I would strip the entire cabinet down, fix all the wood damage. Black laminate the entire cabinet except the top and back. New side art. Powder coat all the metals and all new decals.

With the above said this would be a $2000+ machine when done up nice.

Note: It might work as is, but I wouldn't take that chance..

You control a yellow crab-shaped shooter that travels along the outside rim of a 3-dimensional tunnel, shooting enemies down the alleys of the tunnel while avoiding any coming down the alleys. The tunnel takes on many different forms, and the shooter has a special "superzapper" that enables it to kill all enemies present in the tunnel.